FX004 DIG
3.5GB download • 5.7GB as 279 x 24bit 96kHz .WAV files
Single user license – if you require a site license for multiple users, please request a quote HERE
– VIEW TAG CLOUD
– SD056 WOOD MOVES
– SD055 BINZASARA
– SD054 THE CLAW
– SD053 WATER MODULATIONS
– SD052 SOFA SMASH
– UFX017 LEATHER JACKET
– AMB019 RAIN RHYTHMS
– SD051 PARTICLE FEEDBACK
– SD050 FOLIAGE
– FX012 PLATE SMASH
– FX011 BLOCKS & BONES UI
– IR003 WOOD IR
– UFX016 PIPE BELL
– UFX015 METAL RACK IMPACTS
– AMB018 STRANGE RAIN
– FX010 MUD POOL X H2A
– FX009 METAL GATE
– IR002 METAL OBJECT IR
– IR001 GLASS OBJECT IR
– SD048 GLASS PRACTICAL
– SD047 GLASS UNUSUAL
FX004 DIG
3.5GB download • 5.7GB as 279 x 24bit 96kHz .WAV files
Single user license – if you require a site license for multiple users, please request a quote HERE
Digging is a recurring event in film & TV, and while we have recorded before for specific projects, this is the first time we set out to capture a more complete set of performances and props. Using two shovels, a spade, a fork, a pick, a scythe, a crow bar and a stamper we recorded performances in the dead of night, working with soil, sand, gravel & clay.
No one digs a hole in a film without a reason so we have also included the prop of a small wooden box/coffin. This led to an interesting approach to recording: the exterior recordings were captured similarly to an exterior foley shoot, using an MKH8050 close up and an MKH70 wider. But to capture a unique perspective from inside the coffin, two MKH8020 omni mics were carefully placed and sealed inside the coffin. At first we thought this would be useful solely for the performances involving the coffin ie burying it, digging it up etc… But after listening in the studio it soon became apparent the ambient resonance from inside the coffin was interesting as an element with almost all of the recordings.
While the immediate application for this library is very practical ie digging sound effects, these sounds are also very useful in seemingly unrelated tasks such as augmenting gore and sword stabs and slices, large scale foot step additions, impacts, body falls and debris, as well as a unique source for organic stings.